﻿using System;
using System.Windows;

namespace Game.Common
{
    public class GameParameters
    {
        public static int MaxUnitExperience
        {
            get { return 23; }
        }
        
        public static int SquareSize
        {
            get { return 100; }
        }
        
        public static Size DefaultSquareSize
        {
            get { return new Size(SquareSize, SquareSize); }
        }
        
        public static int SquareNumber
        {
            get { return 20; }
        }
        
        public static int DefaultMovement
        {
            get { return 2; }
        }
    }
}
